Wild magic such as this is treacherous, unpredictable, and often stronger than any we can cast." — Oromis, Inheritance Cycle Wild Magic is all about sensing subtle energies, starting fires traditionally, practicing herbal magic, making a divination kit, and so much more. This is a book drawn from country wisdom and Celtic tradition, with spells and rituals designed to channel your own modern wildness for the benefit of all.
It details the emergence of the powers of Veralidaine Sarrasri (aka "Daine") as a wild mage and her coming to Tortall. Revised Wild Magic Surge Table d20/d100 1-3/Extreme 4-9/Moderate 10-20/Nuisance 1: A fireball explodes with you at the center. You and each creature within 20 feet of you who must make a Dexterity saving throw using your spell save DC, taking 5d6 fire damage on a failed save, or half as much damage on a successful one.: For the next day, your skin tone changes color every 30 minutes, cycling ... The central theme of Wild Magic Sorcerous Origin is the uncontrollable effects that follow the sorcerer.